Blender is a free and open-source 3D modeling and animation software. It comes with a robust toolset capable of producing professional-quality 3D models and animations at no cost.
Download and Installation: Head over to the Blender Website and go to the downloads section. Blender is available for all major operating systems, you may download the latest version (2.91.0 at the time of writing) from over there. Run the Installer and follow the required steps to complete the installation.

Before we begin, make sure you get a mouse, as working with 3D using a mousepad is difficult and impractical at the same time. On opening the Blender for the first time we are greeted with the following prompt, set the controls to as given in the image below.
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To close the splash screen, press Esc. Now you would be observing 3 objects on the screen, namely a cube, a light setup, and a camera. This area is called the 3D viewport where most of the modeling work takes place.
To select all the objects in the viewport, click A and to deselect them you may double-click A. When objects are selected in Blender there is an orange highlight over them. To delete the objects you may click X on the keyboard.
To add some objects into the scene we have the keyboard shortcut Shift + A, which opens up the Add Menu which has a wide variety of items to add into the 3D viewport such as meshes, text, etc. Inside Mesh there is a list of 3D primitives like Sphere, Cylinder, and Cube which can be later used for the creation of more complex 3D models.
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The cylinder gets placed in the scene, with a red ring at the centre of the cylinder which is called the 3D cursor. It is used as a central reference point for any object you place in the 3D space in Blender. The 3D cursor can be located inside or outside the 3D object.
On the left of the 3D viewport, we have a toolbar where the options of Select, Cursor, and Move are present. It can be hidden or shown by pressing T. We will discuss these options in detail.

We were able to get an idea of how Blender 3D works and basic controls used by modellers to leverage its raw power. Keep following me for upcoming tutorials on Blender 3D, Happy Learning!
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We believe designers are thinkers as much as they are makers. Curated stories on UX, Visual & Product Design. https://linktr.ee/uxc · 459K followersWith Blender, you can create 3D visualizations such as still images, 3D animations and VFX shots. You can also edit videos. It is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process.

Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small memory and drive requirements compared to other 3D creation suites. Its interface uses OpenGL to provide a consistent experience across all supported hardware and platforms.
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Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets, motion graphics, TV shows, concept art, story-boarding, commercials, and feature films.
Blender makes it possible to perform a wide range of tasks, and it may seem daunting when first trying to grasp the basics. However, with a bit of motivation and the right learning material, it is possible to familiarize yourself with Blender after a few hours of practice.

This manual is a good start, though it serves more as a reference. There are also many online video tutorials from specialized websites.
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Despite everything Blender can do, it remains a tool. Great artists do not create masterpieces by pressing buttons or manipulating brushes, but by learning and practicing subjects such as human anatomy, composition, lighting, animation principles, etc.
3D creation software such as Blender have an added technical complexity and jargon associated with the underlying technologies. Terms like UV maps, materials, shaders, meshes, and “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best.

So keep reading this manual, learn the great tool that Blender is, and keep your mind open to other artistic and technological areas – and you, too, can become a great artist.
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